Jitter
CAUSES:
Jitter is a typical problem of the connectionless networks
or packet switched networks. Due to the information is divided
into packets each packet can travel by a different path from
the emitter to the receiver.
Jitter is technically the measure of the variability over time of the latency across a network
Real time communications (for example VoIP) usually have quality
problems due to this effect. In general, it is a problem in
slow-speed links or with congestion. It is hoped that the
increase of QoS (quality of the service) mechanisms like priority
buffers, bandwidth reservation or high-speed connections (100Mb
Ethernet, E3/T3, SDH) can reduce jitter problem in the future
although it will keep on being a problem for a long time.
RECOMMENDED VALUES:
Jitter between the starting and final point of the communication
should be less than 100 ms. If jitter value
is smaller than 100 ms it can be solved. If not must be reduced.
SOLUTIONS:
- The best solution is to use jitter buffers.
A jitter buffer is basically to assign a small buffer to receive
the packets and give it to the receiver with a small delay.
If some packet is not in the buffer (it is lost or it has
still not arrived) when it is necessary it is not taking into
account. Usually in IP telephones (hardware and software)
buffer lengths can be modified. If jitter buffer is increased
turns out in less packet loss but more delay. A reduction
turns out in less delay but more packet loss.
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